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Profile overview
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GENERAL |
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16-years' experience in CGI: VFX, animated features, advertising, games |
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familiar with all stages of an animated feature pre-production and production |
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experience in supervision of rig, animation and modelling
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PROGRAMMING |
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10+ years’ experience in programming for rigging, modelling and animation (design and implementation of tools for artists, pipeline, Maya plugins), |
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proficient in KL (Fabric Engine), PYTHON and MEL |
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experience writing plugins/deformers/Maya nodes in C++, multithreading, |
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familiar with Maya API |
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MSC Computer Science |
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ART |
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creature/character animation and deformation rigs, muscles/skin simulation, dynamics, hair rig systems, facial setups - design, implementation, research and supervision |
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technical rigging, devices, props |
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extensive experience in animation, some experience in modelling and texturing |
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experience in script writing and storyboarding for commercials |
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likes to work in a team, very approachable, creative, hard working |
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